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fxNP Relight 1.7After Effects · Premiere Pro

Move the lightafter the shoot.

AI normals and depth from your own footage, then up to three real lights with soft shadows. Worked out on your Mac.

fx NP Relight

Preview render coming soon.

3lights: Point, Spot or Directional
12one-click looks
8outputs, from Relight to Normal Map
AE + PrAfter Effects and Premiere Pro
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What it does

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NP Relight works out the shape of everything in the shot, then lets you light it again.

A warm side key at golden hour, a rim light, neon from two sides, a candle. Up to three Point, Spot or Directional lights, each with position, height, colour, size and falloff.

Shadows are soft and grounded, ambient occlusion adds contact, and Flatten Original Light takes out the light that was already there before adding yours. Skin gets a softer, warmer falloff.

It also hands out passes for compositing: Normal Map (OpenGL or DirectX), Depth, Curvature, Ambient Occlusion, Lighting Only, Albedo and Shading.

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How it works

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  1. Shape

    MoGe-2 estimates surface normals on your Mac; NP Depth’s AI adds distance. On video both are steadied over time.

  2. Original light

    The picture’s own light is estimated and split into colour (albedo) and shading.

  3. New light

    Your lights shade the surface with energy-conserving Lambert + GGX, soft shadows and two-scale ambient occlusion.

  4. Relight Prep

    For video, the panel computes normals and depth once and saves them next to the footage. Then NP Relight runs no networks: 2–4× faster, about 0.1 s to change a light, no flicker.

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Key controls

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The real parameter names, as they appear in Effect Controls.

Output
Relight, Normal Map, Depth, Curvature, Ambient Occlusion, Lighting Only, Albedo or Shading.
Light 1–3 Type
Off, Point, Spot or Directional.
Position · Height · Target
Where each light sits and where it points.
Color · Intensity
Per light.
Falloff · Size
How the light fades and how soft its shadows are.
Cone Angle · Cone Softness
For spot lights.
Flatten Original Light
Removes the existing light before adding yours.
Ambient · Ambient Occlusion
Fill light and contact darkness, with AO Radius.
Shadows · Shadow Softness · Shadow Tint
Soft screen-space shadows.
Contact Shadows
Grounds objects where they touch.
Specular · Roughness
How shiny the surfaces read.
Skin Softness
A softer, warmer falloff on skin.
Relight Guide
Connects the layer made by Relight Prep.
Blend Mode · Mix
Relight, Add, Screen, Soft Light or Overlay.

Relight Prep is in the panel, for After Effects. Work in 16 or 32 bpc for the finest normals.

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One-click looks

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Every look is in the effect’s own Look menu. Change anything after.

  • Golden Hour Side
  • Soft Window
  • Rembrandt Key
  • Rim Light
  • Neon Duo
  • Moonlight
  • Candle Glow
  • Clay Render
  • Normal Map (OpenGL)
  • Normal Map (DirectX)
  • AO Pass
  • Curvature Map
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Where it fits

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  • Product shots

    A new key or rim light on a finished packshot.

  • Music videos

    Neon from two sides on a shot lit flat on the day.

  • Matching shots

    Push the light direction so inserts sit with the main shot.

  • Compositing

    Normal, depth, AO and curvature passes from plain footage.

More effects

Each one lives in the same panel, with its looks built in.

Beta · invite-only

Be one of the first.

NP effects come with the NoProblem! panel. We’re growing the beta with a small group of editors.

RequirementsAfter Effects and Premiere Pro · macOS. Relight Prep in After Effects. The AI runs on your Mac.