fxNP Relight 1.7After Effects · Premiere Pro
Move the lightafter the shoot.
AI normals and depth from your own footage, then up to three real lights with soft shadows. Worked out on your Mac.
fx NP Relight
Preview render coming soon.
What it does
OUT 00:00:00:00NP Relight works out the shape of everything in the shot, then lets you light it again.
A warm side key at golden hour, a rim light, neon from two sides, a candle. Up to three Point, Spot or Directional lights, each with position, height, colour, size and falloff.
Shadows are soft and grounded, ambient occlusion adds contact, and Flatten Original Light takes out the light that was already there before adding yours. Skin gets a softer, warmer falloff.
It also hands out passes for compositing: Normal Map (OpenGL or DirectX), Depth, Curvature, Ambient Occlusion, Lighting Only, Albedo and Shading.
How it works
OUT 00:00:00:00Shape
MoGe-2 estimates surface normals on your Mac; NP Depth’s AI adds distance. On video both are steadied over time.
Original light
The picture’s own light is estimated and split into colour (albedo) and shading.
New light
Your lights shade the surface with energy-conserving Lambert + GGX, soft shadows and two-scale ambient occlusion.
Relight Prep
For video, the panel computes normals and depth once and saves them next to the footage. Then NP Relight runs no networks: 2–4× faster, about 0.1 s to change a light, no flicker.
Key controls
OUT 00:00:00:00The real parameter names, as they appear in Effect Controls.
- Output
- Relight, Normal Map, Depth, Curvature, Ambient Occlusion, Lighting Only, Albedo or Shading.
- Light 1–3 Type
- Off, Point, Spot or Directional.
- Position · Height · Target
- Where each light sits and where it points.
- Color · Intensity
- Per light.
- Falloff · Size
- How the light fades and how soft its shadows are.
- Cone Angle · Cone Softness
- For spot lights.
- Flatten Original Light
- Removes the existing light before adding yours.
- Ambient · Ambient Occlusion
- Fill light and contact darkness, with AO Radius.
- Shadows · Shadow Softness · Shadow Tint
- Soft screen-space shadows.
- Contact Shadows
- Grounds objects where they touch.
- Specular · Roughness
- How shiny the surfaces read.
- Skin Softness
- A softer, warmer falloff on skin.
- Relight Guide
- Connects the layer made by Relight Prep.
- Blend Mode · Mix
- Relight, Add, Screen, Soft Light or Overlay.
Relight Prep is in the panel, for After Effects. Work in 16 or 32 bpc for the finest normals.
One-click looks
OUT 00:00:00:00Every look is in the effect’s own Look menu. Change anything after.
- Golden Hour Side
- Soft Window
- Rembrandt Key
- Rim Light
- Neon Duo
- Moonlight
- Candle Glow
- Clay Render
- Normal Map (OpenGL)
- Normal Map (DirectX)
- AO Pass
- Curvature Map
Where it fits
OUT 00:00:00:00Product shots
A new key or rim light on a finished packshot.
Music videos
Neon from two sides on a shot lit flat on the day.
Matching shots
Push the light direction so inserts sit with the main shot.
Compositing
Normal, depth, AO and curvature passes from plain footage.
More effects
Each one lives in the same panel, with its looks built in.
- NP KinectFootage as a Kinect point cloud.
- NP Depth2.5D moves, lens blur and depth looks.
- NP RetimeAI slow motion and speed ramps.
- NP Light SweepType and logos in chrome, gold or glass.
- NP TraceTracking HUD with boxes, labels and lines.
- NP DenoiseReal-time noise reduction, AI for the final.
- NP RelightNew light on finished footage.
Beta · invite-only
Be one of the first.
NP effects come with the NoProblem! panel. We’re growing the beta with a small group of editors.
RequirementsAfter Effects and Premiere Pro · macOS. Relight Prep in After Effects. The AI runs on your Mac.